ποΈ Create Project
In Creator, you can either create a new project from Scratch, remix an existing Next Reality Digital scene, or import a Creator project someone sends you.
ποΈ User Interface
The user interface is designed to enhance your experience and interaction with the scene. Get to now how to user the dropwodn menu, transformation tools and other menus in the editor.
ποΈ Creator Controls
We recommend using Creator on a desktop or laptop computer as some features are not accessible without a mouse and keyboard.
ποΈ Adding Content
You can customize your scene by adding content. Creator supports a wide variety of files, like glbs, videos, images, etc.
ποΈ Architecture Kit
Creators now have an additional way to build custom content for their 3D scenes without using an external tool. The Architecture Kit is designed to make it easier to take existing components that have already been optimized for VR and make it easy to configure those pieces to create original models and scenes.
ποΈ Grid
When you first create a new scene in Creator, you will see the grid in the viewport window.
ποΈ Skyboxes
Skyboxes can significantly impact the ambience of your scene. Unless you have started from a template that removed the default elements, you should have a skybox in your scene when you begin.
ποΈ Lighting and Shadows
In addition to the Skyboxes, lighting can change the mood of your scene.
ποΈ Physics and Navigation
The floorplan defines both where you can walk and how interactable objects collide with the scene.
ποΈ Publish Scenes
You can publish a scene either directly to Next Reality Digital, or you can export it as a .glb file or as a legacy Creator scene.
ποΈ Share scenes and projects
You can share your scene or Creator project with other people by downloading the Legacy project for others to export.
ποΈ AR Projects
You can store, modify, and generate QR codes specifically designed for your AR projects using the new AR section.
ποΈ Create Folders
Create a structured and organized system for managing your projects.