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Assets Properties in the Metaverse

Assets in the Metaverse come with a variety of adjustable properties, allowing users to customize, transform, and optimize their behavior and appearance.

Screenshot of avatar selection screen

While different asset typesβ€”such as 3D models, images, videos, and audioβ€”may have unique settings, most objects share common properties like position, rotation, scale, visibility, and interaction controls.

Below, we’ll take a closer look at some of these key properties.

πŸ”’ Persistency & Locking​

FeatureFunction
LockingPrevents other users with no permissions from moving or modifying the object.
PersistencyEnsures the object remains in the Verse even after the user leaves.

πŸ”Ή Pro Tip: Lock important objects to prevent accidental repositioning or dissapearing after you leave.

πŸ“ Transformation Controls​

You can move, rotate, and scale objects along the X, Y, and Z axes.

ToolFunction
PositionMoves the object along the X, Y, or Z axis.
RotationRotates the object around the X, Y, or Z axis.
ScaleChanges the object’s size along the X, Y, or Z axis.

πŸ”Ή Pro Tip: Press R to rotate, Y to scale, and use the grid & snap tools for precision.

🎨 Rendering & Visibility Settings​

These settings define how objects interact with light and visibility within the Verse.

PropertyFunction
VisibleToggles object visibility.
Cast ShadowEnables the object to cast shadows onto other surfaces.
Receive ShadowAllows the object to receive shadows from other objects.

πŸ”Ή Pro Tip: Disabling shadows can improve performance, especially in large Verses.

🎞️ Media Customization (Images & Artworks)​

Certain assets, like artworks and images, have special properties for media handling.

PropertyFunction
FrameAdds a frame to images & artworks.
MediumChanges the material type used for artwork.
Playback Controls (for videos/audio)Adjusts autoplay, looping, and proximity-based activation.

πŸ”Ή Pro Tip: Use frames to enhance digital art displays in galleries and exhibitions.

βš™οΈ Physics Settings (for 3D Models - GLB/GLTF)​

Physics properties define how 3D models interact with the environment.

PropertyFunction
Enable PhysicsActivates the physics properties for the object.
MassDefines how heavy the object is.
GravityAdjusts how strongly gravity affects the object.